logologo
MovieVerse© 2024
Privacy PolicyTerms of ServiceContact Us
Made with ❤️ by Thathsara
movie poster
Minecraft: Into the Nether
Sign in to create your own watchlist

Minecraft: Into the Nether

Jan 27, 2015
1h 17m
★ 8.0

Overview

Minecraft. The game that took the world by storm. Follow the story of how the Minecraft phenomenon has ploughed through the 21st century selling over 54 million copies worldwide on a multitude of platforms engaging an audience in the millions which is still continuing to grow. The game boasts the biggest digital world in gaming history with a fan base stretching to every corner of the globe. Youtube viewing numbers have grown and online participation has tripled over the last few years creating a new industry for enthusiastic gamers. Vast communities have been brought together through it's educational impact, YouTube celebrities, festivals and game events pushing the boundaries of technology and creativity to the limits.

Genres

Documentary

You may also like

Grounded II: Making The Last of Us Part II
7.9

Grounded II: Making The Last of Us Part II

Feb 2, 2024

Learn directly from the team at Naughty Dog about what it took to bring the acclaimed sequel The Last of Us Part II to life, with a new behind-the-scenes look at development.

Level Five
6.1

Level Five

Feb 19, 1997

Laura, a French programmer, inherits the task of creating a game about the World War II Battle of Okinawa. Her research and interviews with Japanese experts and witnesses prompt her to reflect on life, humanity, and the lasting influence of history and memories.

Playing Columbine
6.7

Playing Columbine

Nov 7, 2008

Chronicles the history of the game "Super Columbine Massacre RPG!." The film traces back the 16-bit role-playing game to its inception, through the 2006 shooting at Dawson College in which the game was singled out by the media as a "murder simulator" that "trained" the shooter, and finally the game's removal from the list of finalists at the Slamdance 2007 Guerrilla Gamemaker Competition - prompting half the entries and a sponsor to pull out of the festival in protest. Written by tolka

Becoming Jessica Nigri
6.5

Becoming Jessica Nigri

Jan 26, 2018

A portrait of cosplayer Jessica Nigri, from a magical childhood growing up with quirky parents in New Zealand, to entering middle school in the U.S. where she was mercilessly teased for her "nerdy" interests.

The New 8-bit Heroes
6.8

The New 8-bit Heroes

Sep 1, 2016

The New 8-Bit Heroes began after discovering childhood illustrations of a proposed game for the original Nintendo Entertainment System. Embarking on a quest with fellow creatives, Granato and his team set out to retrofit their skills to realize the abandoned ambition of developing a brand new, cartridge based game for the 30 year old console. What began as a novelty project about making a video game quickly shifts into an analysis of the relevance of the ambitions shed in our youth and an examination of what happens when we inject them into our adult lives.

Behind Mortal Kombat 3: Into the Outworld
6.2

Behind Mortal Kombat 3: Into the Outworld

Mar 6, 1995

Behind Mortal Kombat 3: Into The Outworld was a piece of promotional material used to promote the upcoming Mortal Kombat 3. It was later included along with Midway Arcade Treasures that shipped with Mortal Kombat 3.

Insert Coin
6.9

Insert Coin

Nov 25, 2020

The oral history of a team of geeks and misfits in the back of a Chicago factory creating the biggest video games of all time. Midway Games pioneered the concept of live-action gaming, kick-starting a new arcade boom and grossing billions of dollars with hits like Mortal Kombat and NBA Jam. The documentary covers much of Mortal Kombats history, including the creation of fatalities and characters such as Liu Kang, Kitana, Johnny Cage and Scorpion.

GTFO: Get The F% Out
5.1

GTFO: Get The F% Out

Mar 14, 2015

Sparked by a public display of sexual harassment in 2012, GTFO pries open the video game world to explore a 20 billion dollar industry riddled with discrimination and misogyny. Every year, the gaming community grows increasingly diverse. This has led to a clash of values and women are receiving the brunt of the consequences every day, with acts of harassment ranging from name calling to death threats. Through interviews with video game creators, journalists, and academics, GTFO paints a complex picture of the video game industry, while revealing the systemic and human motivations behind acts of harassment. GTFO begins the conversation that will shape the future of the video game world.

The Name of the Game
6.7

The Name of the Game

Nov 23, 2018

The Name of the Game is a feature-length documentary about the team up between the legendary arcade game designer, Eugene Jarvis, and the Finnish game developer, Housemarque. The end result of the collaboration was the critically acclaimed PS4/PC title Nex Machina. The film gives the audience an unprecedented access to the unpredictable and plain crazy world of making a video game – uncensored.

Console Wars
7.1

Console Wars

Sep 23, 2020

In 1990, SEGA, a fledgling arcade company assembled a team of misfits to take on the greatest video game company in the world, Nintendo. It was a once-in-a-lifetime, no-holds-barred conflict that pit brother against brother, kids against grownups, Sonic against Mario, and uniquely American capitalism against centuries-old Japanese tradition. For the first time ever, the men and women who fought on the front lines for Sega and Nintendo discuss this battle that defined a generation.

Life 2.0
6.2

Life 2.0

Jan 22, 2010

This feature-length documentary follows a group of people whose lives are dramatically transformed by a virtual world -- reshaping relationships, identities, and ultimately the very notion of reality.

Not a Game
4.7

Not a Game

Feb 10, 2020

This documentary offers an honest look at our fraught, complex relationship to video games from the perspectives of gamers and their concerned parents.

Ecstasy of Order: The Tetris Masters
6.9

Ecstasy of Order: The Tetris Masters

Feb 23, 2012

A documentary that captures the greatest world record Tetris players as they prepare for the Classic Tetris World Championship. From the days of Thor Aackerlund and his historic victory at the 1990 Nintendo World Championships, right up to the present and Harry Hong's perfect "Max-Out" score, this documentary expertly chronicles over two decades of Tetris Mastery.

No Image Available
0.0

Access Granted

Nov 28, 2021

Steve Saylor may be blind, but that doesn't stop him as he pushes to help make the video game industry more accessible, so everyone has the chance to experience the stories only games can offer.

The Lost Arcade
7.0

The Lost Arcade

Nov 14, 2015

Chinatown Fair opened as a penny arcade on Mott Street in 1944. Over the decades, the dimly lit gathering place, known for its tic-tac-toe playing chicken, became an institution, surviving turf wars between rival gangs, changing tastes and the explosive growth of home gaming systems like Xbox and Playstation that shuttered most other arcades in the city. But as the neighborhood gentrified, this haven for a diverse, unlikely community faced its strongest challenge, inspiring its biggest devotees to next-level greatness.

The Power of Glove
6.7

The Power of Glove

Oct 13, 2017

“The Power of Glove” is a documentary that chronicles the history & legacy of the notoriously “bad” Power Glove, a 1989 Nintendo controller that promised to forever change the way humans interact with technology. Originally released by Mattel, the Power Glove was the first mass-marketed gesture-based video game controller. It was designed by an eclectic team of hard-working and bright-eyed dreamers, and its marketing hype was immense. Immediately after its release, however, gamers were disappointed by the Power Glove, and critics panned it as a worthless gimmick. Yet unlike many gimmicks and critical failures of the past, the Power Glove has not been simply swept under the rug. Nearly three decades after its release, the Power Glove continues to resonate with video gaming and technology fans, becoming the focus of art pieces, songs, videos, hacking projects, and other forms of cultural repurposing. “The Power of Glove” tells the story of how and why the Power Glove lives on.

Game On! The Unauthorized History of Video   Games
7.0

Game On! The Unauthorized History of Video Games

Nov 15, 2006

CNBC examines the history of the video game industry from the first tennis game developed for an oscilloscope to the Atari and video arcade game boom of the early 1980s. It looks at the history of electronic game all the way up to the current Nintendo, Playstation, and Xbox game systems.

The Story of Nintendo
5.4

The Story of Nintendo

May 1, 2023

Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.

9999 in 1
0.0

9999 in 1

Aug 30, 2020

In this short video essay film, Stanley Coleman analyses the artwork featured in a bootleg Dendy cartridge, and the story that seems to unfold in its pictures.

Man vs. Snake
6.5

Man vs. Snake

Sep 27, 2015

1984. One shiny quarter. 44.5 hours of continuous play. The race to be the first gamer in history to score one BILLION points. Until recently, Timothy McVey (not the terrorist) thought he had — for all these years — held the world record on Nibbler.

Cast

Alastair Aiken

Self

Alastair Aiken

Minecraft: Into the Nether Trailers