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David receives his new VR glasses and one morning, while his girlfriend goes shopping, he tries them out.
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College student MERİÇ sees his crush SUDE in anxiety. They must complete a questionnaire to learn their grades for this semester. This questionnaire is a VR game designed for students to have fun while completing their questions. The game shapes itself depending on the player and their individual experience. When MERİÇ enters the game, he meets with his fun guide 1STQUESTION (A robot that helps him complete his questionnaire). Throughout his journey, we meet with several characters in the game that we also see in real-life sequences. SPARKS PIRATE and her APPRENTICE are the villains who try to capture 1STQUESTION and make MERİÇ trapped in the game. He must complete all questions, fight for what he loves the most, and fulfill his destiny.
Gus spends every waking hour in Virtual Reality, ignoring the Gigworkers who tend to his physiological needs.
A kite with the spirit of a playful puppy tangles with a pompous dragon-kite in a short that brings the audience into a breathtaking world.
After so many generational repetitions and beneath so many layers is a territory to be negotiated beyond each person’s skin, inside: the cavity that echoes the intimate and singular identity of everyone. The voice that populate this film bring us to various spaces in Matera, from tourist agglomerations to the town’s internal spaces (grottes, caves, cisterns, lanes, rooms) and the body’s own unassailable space: pleasure and desire for other bodies that no one can cancel.
'THE QUEST: Everest VR' is a one-of-a-kind "real-life" Virtual Reality documentary to climb and reveal the most legendary mountain on earth, Mt. Everest, in stunning 360 degree video! It is the only real-life Virtual Reality experience that puts you directly in the boots with filmmaker and explorer, Alex Harz, on an epic 52 day quest to the Top of the World (29,032 feet / 8849 meters), and the closest thing to climbing Everest without all the rigorous training, planning and high risk needed to physically step foot on the mountain! 'THE QUEST: Everest VR' can be experienced worldwide in Virtual Reality headsets, and on computers, phones, tablets, etc...
One Room Babel is the name of a tower created from data collected using a LIDAR scanner on the one-room apartments of young adults in their 20s and 30s, as well as the name of an interactive VR project. Users can explore the interior of One Room Babel, which is made of coral reefs, through VR and discover text placed throughout the space.
The short film "REDEEMED IN HIM" follows Mellow and Kilo, two followers of God, as they grapple with their sins and feelings of being distant from God's love. But with faith, Mellow seeks the Lord and helps his brother in Christ, even while dealing with the same hardships as his brother. Will they find peace and have a change of mind and heart in Christ?
Through a series of leaps in time from the 1970s to a post-Anthropocene future, we follow in the footsteps of a mysterious creature.
Terra tells the story of a separated couple when the man is sent on a space mission in the Skyline. After three months without communication and without her return, the woman - pregnant - faces uncertainty and loss. Unexpectedly, he receives a message from the man from the mission, assuring that he is still alive. In the outcome, the narrative takes a revealing turn: someone opens his eyes in front of a graphical interface, insinuating that everything seen has been a simulation that restarts from scratch. An intimate science fiction story that explores memory, waiting and the fragility of reality.
The short film Alpha has been officially selected for the "VR Film (360° Virtual Reality)" category at the prestigious AVANCA – International Meeting of Cinema, Television, Video, and Multimedia competition. Alpha is a horror short film that leverages 360° VR technology to create an immersive and unsettling experience for viewers. The AVANCA festival, known for showcasing innovative works in cinema and multimedia, provides a global platform for groundbreaking projects like this one. The selection highlights Alpha's unique storytelling and technical achievements in the realm of virtual reality horror.
Omar Rashid's documentary uses virtual reality and the voices of Matilde Gioli and Vinicio Marchioni to recount a unique journey through the beauty and desolation of Italy's most important cities of art during the Covid-19 emergency.