The very first movie adaptation of J.R.R Tolkien's The Hobbit. Made in just 30 days so that the producer could keep the rights to Tolkien's books.
Narrator (voice)
Seasoned adventurer and treasure hunter Dirk Pitt, a former Navy SEAL, sets out for the African desert with his wisecracking buddy Al in search of a confederate ironclad battleship rumored to have vanished long ago, the main draw being the treasure supposedly hidden within the lost vessel. When the daring duo come across Dr. Eva Rojas, a beautiful scientist who is juggling an escape from a warlord and a mission to stop the spread of a powerful plague, their desert expedition begins to heat up.
Mere seconds before the Earth is to be demolished by an alien construction crew, Arthur Dent is swept off the planet by his friend Ford Prefect, a researcher penning a new edition of "The Hitchhiker's Guide to the Galaxy."
Professor of language and philosophy Dominic Matei is struck by lightning and ages backwards from 70 to 40 in a week, attracting the world and the Nazis. While on the run, the professor meets a young woman who has her own experience with a lightning storm. Not only does Dominic find love again, but her new abilities hold the key to his research.
After being brutally murdered, 14-year-old Susie Salmon watches from heaven over her grief-stricken family -- and her killer. As she observes their daily lives, she must balance her thirst for revenge with her desire for her family to heal.
A couple of angels, O'Reilly and Jackson, are sent to Earth to make sure that their next supervised love-connection succeeds. They follow Celine, a spoiled rich girl who has just accidentally shot a suitor and, due to a misunderstanding, is kidnapped by janitor Robert. Although Celine quickly frees herself, she stays with Robert for thrills. O'Reilly and Jackson pursue, hoping to unite the prospective lovers.
Krabat, a beggar boy, is lured to become an apprentice to an evil, one-eyed sorcerer. With a number of other boys, he works at the sorcerer's mill while learning black magic. Every Christmas one of the boys has to face the master in a magical duel, where the boy never stands a chance because the master is the only person who is allowed to use a secret spell: The Koraktor.
David Rice is a man who knows no boundaries, a Jumper, born with the uncanny ability to teleport instantly to anywhere on Earth. When he discovers others like himself, David is thrust into a dangerous and bloodthirsty war while being hunted by a sinister and determined group of zealots who have sworn to destroy all Jumpers. Now, David’s extraordinary gift may be his only hope for survival!
Enchanted by the idea of locating treasure buried by Captain Flint, Squire Trelawney, Dr. Livesey and Jim Hawkins charter a sailing voyage to a Caribbean island. Unfortunately, a large number of Flint's old pirate crew are aboard the ship, including Long John Silver.
After their father is called into work, two young boys, Walter and Danny, are left in the care of their teenage sister, Lisa, and told they must stay inside. Walter and Danny, who anticipate a boring day, are shocked when they begin playing Zathura, a space-themed board game, which they realize has mystical powers when their house is shot into space. With the help of an astronaut, the boys attempt to return home.
Before the Seavers leave for a family vacation to San Francisco, they drop off their pets -- Chance, an adventurous American bulldog; Shadow, a wise golden retriever; and Sassy, a cautious cat -- at a friend's ranch. But when the animals start to worry that they've been left for good, the three embark together on a treacherous and thrilling journey to find their way back home through the California wilderness.
In 1896, three survivors of a whaling ship-wreck in the Canadian Arctic are saved and adopted by an Eskimo tribe but frictions arise when the three start misbehaving.
Simon, son of the king, must flee when the empire is overthrown by the evil Shurka. Schooled in the arts of magic, he must find the Ring of Magic and the Sword of Power and defeat the wizard who killed his father. He is joined in his quest by the swordmaster Kor, his faithful protector Gulfax, and the Forest Wizard Hurla.
At the dawn of the Space Race, seven test pilots set out to become the first American astronauts to enter space. However, the road to making history brings momentous challenges.
Conan is commissioned by the evil queen Taramis to safely escort a teen princess and her powerful bodyguard to a far away castle to retrieve the magic Horn of Dagoth. Unknown to Conan, the queen plans to sacrifice the princess when she returns and inherit her kingdom after the bodyguard kills Conan. The queen's plans fail to take into consideration Conan's strength and cunning and the abilities of his sidekicks: the eccentric wizard Akiro, the warrior woman Zula, and the inept Malak. Together the hero and his allies must defeat both mortal and supernatural foes in this voyage to sword-and-sorcery land.
In this swordfighting comedy, a young noblewoman falls in love with a prince of the Imperial House. By accident, she acquires the martial arts skills of the White Dragon. New in her power, she learns that there are definite advantages in performing "good deeds" as the Little White Dragon.
When the Littles adopt Stuart, the mouse, George is initially unwelcoming to his new brother, and the family cat, Snowbell, is even less enthusiastic. Stuart resolves to face these difficulties with as much pluck and courage as he can muster.
This time around Edmund and Lucy Pevensie, along with their pesky cousin Eustace Scrubb find themselves swallowed into a painting and on to a fantastic Narnian ship headed for the very edges of the world.
A young boy named Luke and his grandmother go on vacation only to discover their hotel is hosting an international witch convention, where the Grand High Witch is unveiling her master plan to turn all children into mice. Will Luke fall victim to the witches' plot before he can stop them?
As the son of a Viking leader on the cusp of manhood, shy Hiccup Horrendous Haddock III faces a rite of passage: he must kill a dragon to prove his warrior mettle. But after downing a feared dragon, he realizes that he no longer wants to destroy it, and instead befriends the beast – which he names Toothless – much to the chagrin of his warrior father.
Dragon Hunters is a fantastic tale telling the adventures of two dragon hunters: the world has become a vast conglomerate of islands of varying size and shape. This babbling universe is mainly peopled with ruthless rogues, surly peasants and illiterate, petty lords Their main concerns revolve around two fundamental rules : Eat and don't get eaten.
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