Emotion is enough.
In this short video essay film, Stanley Coleman analyses the artwork featured in a bootleg Dendy cartridge, and the story that seems to unfold in its pictures.
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How Atari helped create the games industry years before it should have happened, and the lucky deals and unfortunate mistakes that almost destroyed the entire industry just as quickly as it was born. The personalities of the pioneers, the creations of the engineers, and the challenges, technology and business deals. See the games and hear the stories from the creators themselves.
Behind Mortal Kombat 3: Into The Outworld was a piece of promotional material used to promote the upcoming Mortal Kombat 3. It was later included along with Midway Arcade Treasures that shipped with Mortal Kombat 3.
Minecraft. The game that took the world by storm. Follow the story of how the Minecraft phenomenon has ploughed through the 21st century selling over 54 million copies worldwide on a multitude of platforms engaging an audience in the millions which is still continuing to grow. The game boasts the biggest digital world in gaming history with a fan base stretching to every corner of the globe. Youtube viewing numbers have grown and online participation has tripled over the last few years creating a new industry for enthusiastic gamers. Vast communities have been brought together through it's educational impact, YouTube celebrities, festivals and game events pushing the boundaries of technology and creativity to the limits.
Short documentary about the esoteric anime game Under Night In-Birth and it's recent growth in the North American fighting game community.
Over the past ten years, online gaming has revolutionized the world of video games. Through the journeys of colorful characters across the globe, this documentary explores that revolution, offering a unique take on themes such as education, violence, and addiction. It also raises more unconventional questions, like the blurring line between the real and the virtual, our relationships with avatars, the taming of social complexity, and the new forms of sociability spawned by networked gaming. These are rarely addressed yet essential topics for understanding the true power of video games.
Slacker Ichiko gets into a fight with her younger sister and begins to live on her own, working the late shift at a 100 yen shop. On her way home, she passes a gym and meets boxer Kano who trains there in silence...
Sparked by a public display of sexual harassment in 2012, GTFO pries open the video game world to explore a 20 billion dollar industry riddled with discrimination and misogyny. Every year, the gaming community grows increasingly diverse. This has led to a clash of values and women are receiving the brunt of the consequences every day, with acts of harassment ranging from name calling to death threats. Through interviews with video game creators, journalists, and academics, GTFO paints a complex picture of the video game industry, while revealing the systemic and human motivations behind acts of harassment. GTFO begins the conversation that will shape the future of the video game world.
Imagine a world where the trapped emotions, fears, anxieties and unprocessed life experiences we hold in our bodies are the source for everything that ails us. That’s the world we live in. Now imagine a world where everyone is manifesting from their heart the perfect creation that’s inside each of us. Imagine a world where abundance, inner peace, longevity and loving relationships abound. Imagine emotion experts from around the world sharing their wisdom and negative-emotion clearing techniques to light a new pathway for humanity. Imagine we are sacred, spiritual beings here for a much larger reason, serving a much higher purpose, a divine purpose. That’s where we’re going.
As Solid Snake is about to undergo another sneaking mission, he gets a call on his Codec. Expecting Otacon, he proceeds to answer and explains that he's about to start the mission. However, the caller is actually revealed to be Hideo Kojima, who requests Snake's help as he fears his project had been leaked. He then proceeds to explain the development process alongside a narrator, also using some game footage.
A hilarious and heartfelt holiday tale centered around everyone's favorite disaster-prone middle school student, Greg Heffley, which finds him desperately fighting to stay off Santa's naughty list as the family prepares for a major winter snowstorm.
Behind the Wall: The Making of Skyrim contains exclusive behind-the-scenes footage, including interviews with the Bethesda Game Studios team as they take you from concept to creation and provide insights into the story, gameplay, setting, legacy of the Elder Scrolls franchise, and much more.
This feature-length documentary follows a group of people whose lives are dramatically transformed by a virtual world -- reshaping relationships, identities, and ultimately the very notion of reality.
After years of inactivity, the DigiDestined regroup with their Digimon to save their world, but have the years changed their characters too much?
Dr. Raichi is one of the only survivors of the Tuffles, a race that once lived on Planet Plant before the coming of the Saiyans. The Saiyans not only massacred the entire Tuffle race, but also stole their technology and conquered the planet, renaming it Planet Vegeta in honor of their king. Raichi managed to escape with a capsule and found refuge on the Dark Planet, a world at the end of the universe. His only wish is to eradicate the last remaining Saiyans.
The Sarkeesian Effect focuses on the controversy surrounding feminist media critic Anita Sarkeesian, Social Justice advocates, and the GamerGate movement; the title is a play on "The Streisand Effect."
Two storytellers put forth their versions of the story of Shravan Kumar. The art for the film uses painted images from a wooden portable shrine called a Kaavad. The film is a collaborative work between traditional Kaavad storytellers and Kaavad artists from Rajasthan, together with the filmmaker. Combining lush animation with live-action, the film is an interpretation of two stories which are forever fused in the act of telling and retelling.
Team Liquid broke records in Counter-Strike: Global Offensive in 2019 where we won the Intel Grand Slam in record time with our core team of ELiGE, nitr0, and NAF. Alongside Stewie2k and Twistzz, the sky was the limit for our team until we struggled to keep up with the CS:GO competition over the next couple of years. We made roster changes to reach that same peak success and worked with incredible players like Grim and Fallen, but it wasn't enough until the team disbanded in 2021. This is the story of the meteoric rise and unfortunate fall of one of the most legendary North American CS:GO teams to ever do it.
While Killzone 2 (and 3s) servers will officially shut down at the end of March 2018; its legend as a technological achievement in console FPS games will live on forever. As a bit of a retrospect, here we dive in DEEP into the nostalgia and break down Killzone 2 from its inception.
After falling through a time-slip, Yusei Fudo (who has just had his powerful card stolen by a mysterious stranger) meets with Jaden Yuki and Yugi Muto, who agree to help Yusei defeat the evil Paradox, who is planning to destroy Pegasus before he can invent Duel Monsters.
Terry Bogard's father was murdered by a man named Geese Howard for the purpose of retrieving an ancient manual on martial arts. When Terry grows up he is driven by hatred to avenge his father's death, but must overcome this hatred if he is to complete his training on how to defeat Geese Howard.