Original song featured in "Showdown In Yesteryear" the movie, an exciting new fantasy western from producer Tim O'Hearn and director Aaron Bratcher.
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In the underworld, demons do not sleep. The moon keeps them awake. Most avoid the harsh moonlight and catch what little rest they can. One demon decides to skate through the underworld to reach the moon. This demon will eat the moon and free itself.
Two brothers, who are both hunters and live with their mother, go to the mountains to set traps for deer. Suddenly, a demon grabs the younger brother. The older brother shoots an arrow, severing the demon's arm, which they plan to take home. But they make a grisly discovery on the journey home.
A pulsing, kaleidoscope of images set to an energetic soundtrack. This is a world in motion, dominated by mechanical and repetitive images, with a few moments of solitude in a garden.
Stan travels to the small town of Hot Dog to collect an inheritance. He learns his late uncle left him everything - but in the event of Stan's death it all goes to his two outlaw cousins.
A social event choreographed in the manner of a dance, illuminated by concepts drawn from Greek legend; one of filmmaker Maya Deren's most intriguing works.
The climbing of an immense staircase made up of the most varied stairs- Symbolic scenes occur on different levels where characters seem to be prisoners of their deeds and of their own folly. The steep staircase leads little by little towards the zones of great light where human beings and nonhuman beings meet.
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After a trip to Hollywood, two young ladies attempt to hitchhike home but end up at a star-filled rodeo.
When Jim dies, he discovers that the afterlife is not what he had imagined.
The scene opens in an artist's studio where the unfinished statue of William Tell stands upon a pedestal. A clown appears and sticks a clay arm and clay head on the statue, thus completing it. He places a large brick on top of the head to make it stick. When he turns his back the statue turns into a living representation of William Tell. (Edison Catalog)
An astronomer has a terrifying dream.
Meowth is in charge of the Team Rocket secret base, a mysterious place full of odd gadgets and gizmos. Desperate to impress the boss, Meowth wants to use the Dancing PokéBaton—a device that lets users control Pokémon as they please—to create a show that’s sure to wow. Meanwhile, Pikachu and its friends finish up playing in the forest and stumble on the base. The gang hears Whismur, the Whisper Pokémon, crying for help—but when they try to make their rescue, the Dancing PokéBaton goes off and sends the whole group into a dancing frenzy! When a noise-loving Loudred and Ludicolo get caught up in the dancing, the madness gets even wilder! What’s going to happen to Meowth’s precious secret base?
Two kids travel to a city where silence is kept sacred.
In a distant planetoid, an industrious but hapless old farmer strives to make his vegetables flourish, however, to no avail.
On a distant planet, descendants of a crashed spaceship are subjected to mysterious forces that cause them to age and die in just eight days. They must also live in caves to escape the bitter cold of night and the killing heat of day. One young boy is determined to find his way back to the ship that brought them there. But how will he accomplish this in the short time left to him?
A fairy godmother magically turns Cinderella's rags to a beautiful dress, and a pumpkin into a coach. Cinderella goes to the ball, where she meets the Prince - but will she remember to leave before the magic runs out? Méliès based the art direction on engravings by Gustave Doré. First known example of a fairy-tale adapted to film, and the first film to use dissolves to go from one scene to another.
Mickey rides up to a cantina and does a tango with Minnie. When a big cat steals her away, Mickey gives chase, riding a drunken ostrich. At the hideout, Mickey has a swordfight with the cat.
A drama about Gavin, a recovering alcoholic, who ends up in a strangely familiar bar.
According to an English legend, Joan of Arc never died at the stake. Her eyes were seared with hot pokers and she was deflowered by an English stud. She was then sentenced to wander on the battlefields, like a vulture, on the look-out for life and searching for any virgins left alive.
On a desolate island, a suicidal sheep named Franck meets his fate…in the form of a quirky salesman named Victor, who offers him the gift of a lifetime. The gift is many lifetimes, actually, in many different worlds – each lasting just a few minutes. In the sequel to the pilot, Franck will find a new reason to live…in the form of a bewitching female adventurer named Tara, who awakens his long-lost lust for life. But can Franck keep up with her?