Three friends try to pull off the most audacious and idiotic heist in recent history: robbing their own workplace.
A male prison escapee heads for his hidden loot, electronically attached to a female prisoner.
The Driver specializes in driving getaway cars for robberies. His exceptional talent has prevented him from being caught yet. After another successful flight from the police a self-assured detective makes it his primary goal to catch the Driver. He promises pardons to a gang if they help to convict him in a set-up robbery. The Driver seeks help from The Player to mislead the detective.
Kevin, Sam and Rob have an unusual hobby: planning foolproof heists, without intending to actually perform them. The game goes wrong when their latest plan is stolen and carried out. Things get even worse when a mysterious man approaches them with an offer: plan a heist for him, or go to jail. As the clock ticks, they find that the risk might be higher than just their freedom.
A master thief, just out of prison, concocts a risky final score that would net him over a million dollars.
When Ethel is threatened with eviction from her retirement community, her friends Vivian and Ruth become co-conspirators in the heist of the century. Their target: the local bingo hall.
Three friends who just got out of prison promise each other that they will no longer commit crimes. However, all three plot the same robbery, unaware of each other.
Emergency has been declared in India. Maharani Gitanjali from one of Rajasthan's princely states has already lost her privy purse. Now, she fears that she will lose the last treasure chest of gold which has been forcibly taken away from her. So she asks her trusted lieutenant, Bhawani to step in and plan a heist.
Gettin' Square is about starting over, keeping clean and going straight. Barry Wirth is fresh out of prison and determined to stay on the straight and narrow. But like his mate Johnny 'Spit' Spiteri and reformed gangster turned restaurateur Dabba, he finds out the hard way that there are old scores and a few new ones that'll make getting square a lot harder than he thought.
In 1950, a group of unlikely criminal masterminds commits the robbery of the century. Led by Tony Pino, a petty thief fresh out of prison, and Joe McGinnis, who specializes in planning lucrative capers, the gang robs Brink's main office in Boston of more than $2 million. However, things begin to go awry when the FBI gets involved, the cops start cracking down on the gang and McGinnis refuses to hand over the loot...
Best friends Peppe and Mario are thieves, but they're not very good at it. Still, Peppe thinks that he's finally devised a master heist that will make them rich. With the help of some fellow criminals, he plans to dig a tunnel from a rented apartment to the pawnshop next door, where they can rob the safe. But his plan is far from foolproof, and the fact that no one in the group has any experience digging tunnels proves to be the least of their problems.
Jessie is an aging career criminal who has been in more jails, fights, schemes, and lineups than just about anyone else. His son Vito, while currently on the straight and narrow, has had a fairly shady past and is indeed no stranger to illegal activity. They both have great hope for Adam, Vito's son and Jessie's grandson, who is bright, good-looking, and without a criminal past.
An FBI agent is suspicious of two master thieves, quietly enjoying their retirement near what may - or may not - be the biggest score of their careers.
With the aid of his girlfriend, Phyllis Potter, and best friend, Loomis, Grimm enters a Manhattan bank dressed as a clown, creates a hostage situation and executes a flawless robbery. The only thing left for the trio to do is make their getaway out of the city and to the airport. It sounds simple enough, but it seems that fate deserts them immediately after the bank heist. One mishap after another conspires to keep these robbers from reaching freedom.
A recently released ex-convict and his loyal wife go on the run after a heist goes wrong.
Charlie Croker pulled off the crime of a lifetime. The one thing that he didn't plan on was being double-crossed. Along with a drop-dead gorgeous safecracker, Croker and his team take off to re-steal the loot and end up in a pulse-pounding, pedal-to-the-metal chase that careens up, down, above and below the streets of Los Angeles.
Thieves attempt a massive heist against the U.S. Treasury as a Category 5 hurricane approaches one of its Mint facilities.
An attractive cop is assigned the task of tracing millions of dollars of stolen church funds. The thief, is locked up in prison, and the plan is to break him out, and follow him to the hidden money. When she falls for the convict, things get complicated. The ex-boyfriend cop is jealous and suspicious.
Ronnie, Wal, Andy and Vic are four bored, unemployed teens in dreary, rainy Glasgow. Ronnie comes up with a great idea. He has noticed that stainless steel sinks are worth a lot of money and comes up with a complicated scheme: to steal sinks from a warehouse dressed as girls and using a stop-motion-potion.
NYPD cop John McClane's plan to reconcile with his estranged wife is thrown for a serious loop when, minutes after he arrives at her office's Christmas Party, the entire building is overtaken by a group of terrorists. With little help from the LAPD, wisecracking McClane sets out to single-handedly rescue the hostages and bring the bad guys down.
While a diamond advocate attempts to steal a collection of diamonds, troubles arise when he realises he’s not the only one after the collection.
Enz
Flo
Jack
Dex
Izzy
The Security Guard
Lucy
Manager Casey
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