The Rapture is one hell of a party!
New Years Eve, 1999. Two Christian teenagers break into an arcade to celebrate the new millennium, but when midnight strikes, the Rapture begins.
Trailer
Joe
Faith
Bo
Danny
The Cleaner
Pastor
As the president of a trashy TV channel, Max Renn is desperate for new programming to attract viewers. When he happens upon "Videodrome," a TV show dedicated to gratuitous torture and punishment, Max sees a potential hit and broadcasts the show on his channel. However, after his girlfriend auditions for the show and never returns, Max investigates the truth behind Videodrome and discovers that the graphic violence may not be as fake as he thought.
High school student David Lightman has a talent for hacking. But while trying to hack into a computer system to play unreleased video games, he unwittingly taps into the Department of Defense's war computer and initiates a confrontation of global proportions. Together with his friend and a wizardly computer genius, David must race against time to outwit his opponent and prevent a nuclear Armageddon.
In the year 2035, convict James Cole reluctantly volunteers to be sent back in time to discover the origin of a deadly virus that wiped out nearly all of the earth's population and forced the survivors into underground communities. But when Cole is mistakenly sent to 1990 instead of 1996, he's arrested and locked up in a mental hospital. There he meets psychiatrist Dr. Kathryn Railly and the son of a famous virus expert who may hold the key to the Army of the 12 Monkeys; thought to be responsible for unleashing the killer disease.
In the last days of 1999, ex-cop turned street hustler Lenny Nero receives a disc which contains the memories of the murder of a prostitute. With the help of bodyguard Mace, he starts to investigate and is pulled deeper and deeper in a whirl of murder, blackmail and intrigue.
Chasing a viral video to save their channel and friendship, two urban explorers break into a derelict facility scarred by sinister experiments. Trapped among its secrets, they enter a nightmare where history manifests as evil.
A sound recorder finds himself being recorded by someone else.
A dysfunctional family awake on Christmas morning to discover they’re sealed inside their house by a mysterious black substance. On television, a single line of text reads: “Stay Indoors and Await Further Instructions.”
Two college students share a ride home for the holidays. When they break down on a deserted stretch of road, they're preyed upon by the ghosts of people who have died there.
A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened -- and he's the killer.
Estranged sisters Margo and Grace attempt to reconcile on Christmas Eve, but are interrupted by a killer masked snowman.
Mike and Abby head to FazFest, but Abby’s discovery of a strange device leads the animatronics to escape and terrorize the city. Now, Mike, Abby, and Vanessa must stop the nightmare before it’s too late. “Anyone can survive five nights. This time, there will be no second chances.”
Teenager Owen is just trying to make it through life in the suburbs when his classmate Maddy introduces him to a mysterious TV show — a vision of a supernatural world beneath their own. In the pale glow of the television, Owen’s view of reality begins to crack.
In a future world, young people are increasingly becoming addicted to an illegal (and potentially deadly) battle simulation game called Avalon. When Ash, a star player, hears of rumors that a more advanced level of the game exists somewhere, she gives up her loner ways and joins a gang of explorers. Even if she finds the gateway to the next level, will she ever be able to come back to reality?
Mind-control technology has taken society by a storm, a multiplayer on-line game called "Slayers" allows players to control human prisoners in mass-scale. Simon controls Kable, the online champion of the game. Kable's ultimate challenge becomes regaining his identity and independence by defeating the game's mastermind.
In a first person shooter game leaked to the dark web, a group of mercenaries disguised with baby faces invade mansions of the wealthy and powerful with murderous intent. However, as gamers livestream the game, the protagonists’ gang of horrific murders may or may not be happening in real life.
A Seattle history professor, drawn back to his estranged family on the Oregon coast to execute his late mother's estate, is reacquainted with his best friend from childhood, with whom he has a long-awaited tryst. Caught in an accelerating series of events, he discovers aspects of his father's New Age cult which take on a dangerous and apocalyptic significance.
When a powerful new Internet Digimon hatches and begins to consume data at an alarming rate, the Digidestined - kids chosen to save the digital world - must put an end to the destruction before the damage becomes irreversible and worldwide communication halts forever. As computer-based missiles are launched, and a wayward Digimon kidnaps the Digidestined, only the combined efforts of a worldwide network of kids and a new group of "Digidestined" can rescue the others and stop global disaster.
After stealing a huge stash of drugs, speed freaks Hector and Dorena plan to cook up an enormous batch of crystal meth and get rich quick. Hector's old buddy Merle has the perfect hideout/meth lab: an old, abandoned farmhouse in the woods where no one will ever find them. Unfortunately, no one will hear their screams either. Turns out, they may not be alone after all. It seems this farmhouse is the site of a horrific urban legend. Now, holed up together with nothing to do but snort, smoke and shoot up, the strung-out "cookers" fall prey to paranoia, private demons and terrifying visions which, whether they are hallucinations or hauntings, are equally terrifying and just as deadly!
Norma and Arthur Lewis, a suburban couple with a young child, receive a simple wooden box as a gift, which bears fatal and irrevocable consequences. A mysterious stranger delivers the message that the box promises to bestow upon its owner $1 million with the press of a button. However pressing this button will simultaneously cause the death of another human being somewhere in the world; someone they don't know. With just 24 hours to have the box in their possession, Norma and Arthur find themselves in the cross-hairs of a startling moral dilemma and must face the true nature of their humanity.
A teenager stops off to see his dealer to test a new drug before heading off for a night of partying. On the way home, he picks up an injured woman, and the night takes a surreal turn.