A newly turned vampire craves his first sip of blood. But the hunter may end up the hunted...
Friend
Vampire
Bitten girl
Thirteen-year-old Mila Malinov wakes up alone in the back of a cab. Arriving at the densely packed apartment block of zone 21, she makes her way to her room as the watchful eye of the global government hovers above in the form of monitor drones. Across the courtyard, another set of eyes watches her, a protective Mother. Her room is small, cubed, and very simplistic. In her ear, a voice keeps her company. Her father, Darko Malinov checks in. He speaks to her through an earpiece making sure she’s okay. The next day, Mila visits the local bartering station that’s at the end of the long alley that hugs her apartment block. Currency in this world has resorted back to bartering, swapping items for other items. Mila finds a group of interested buyers and swaps a capacitor for some food, all while her father guides her. That night, she shares a meal with her father via voice, wishing that he was there instead. As Mila sleeps, a figure sneaks up to her door making Mila nervous.
When single parents (and total strangers) Nick and Angie are called into the principal’s office to deal with their kids’ bad behaviour, sparks fly - and not in a good way. But when the pair are forced to attend a ‘progressive’ (read: ‘bullshit’) parenting workshop, an unlikely bond is formed.
Fanny meets her high school friends at home for the annual Switch & Bitch. A ton of clothes, girls, alcohol and old grudges are at stake during this reunion.
In his newly rented apartment, Juan, a comic book fan, waits for a sexy gothic girl to spend the night with. But just before she gets there, a friend shows up, asking for shelter for an unusual reason: he is afraid to become a werewolf. When the full moon rises, Juan sees with horror and dismay how his friend becomes a ridiculous dog-man.
Ray discovers his La-Z-Boy recliner is a one-minute time machine. Will he learn from his mistakes or is he destined to repeat them forever?
As the war between the vampires and the Lycans rages on, Selene, a former member of the Death Dealers (an elite vampire special forces unit that hunts werewolves), and Michael, the werewolf hybrid, work together in an effort to unlock the secrets of their respective bloodlines.
Survival, motherhood and movies all collide in a backyard pool.
A traffic warden runs into a surprising argument with a persisting customer.
Jeff heads home to rest before cooking for an important person. When he is lured to a pool by an amorous mermaid, he has to choose between satisfying his libido or staying focused on the future.
The annual Student Body President election at wildly eclectic and diverse West Beach High pits the quirky, much-beloved incumbent Sissy Frenchfry against handsome, charismatic -- and socially intolerant -- transfer student Bodey McDodey, who enacts a devious plan to restore the "status quo."
70-year-old Edith, who has fallen into social and mental isolation, comes into contact with an equally lonely young man. Although they have absolutely nothing in common, he rekindles the zest for life in her.
In comedian Johnny Ray Gill's parody of the Universal horror flick, actor Daniel Rubiano has to face the music when he reports to work the next morning.
Dadaland is a satirical exploration of current media and how its consumers connect to it. Inside a Dada-inspired psychedelic world, we meet a plethora of strange characters who want nothing more than to escape their own reality.
A teenage boy tries to hide from a sinister figure prowling around the house.
A professional cult infiltrator is hired to extract his client's mind-controlled daughter from a dangerous group.
After a catastrophic war, an eccentric general leads a filmmaker through a bunker as paranoia escalates and reality begins to fracture. Blending dark comedy with psychological and body horror, this post-apocalyptic thriller explores isolation, storytelling, and the fragile boundary between truth and delusion.
Stick-figure animation makes for a witty genre send-up of the Western.
George Oppenheimer has two problems: an eccentric wife and an uncontrollable child. At work his team invented a computer with personality. George thinks the computer is faster, smarter and elegant. When his life falls apart, the computer offers suicide as the only alternative.
Mai and Cañas, a couple of small-time criminals, see their luck change dramatically when a winning lottery ticket lands in their laps.
Mateo and his boyfriend, Marc, arrive home after a night out with Luke, a guy they've just met. After an argument, Mateo leaves the flat and bumps into Jon, a drug dealer they have called. Mateo convinces Jon to take him to his house where he discovers he can't feel anything if it's not through pain.
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