Mathilde
Madame Duchâtelet
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Eight strangers awaken with no memory, in a puzzling cube-shaped room where the laws of physics do not always apply.
A mathematical genius discovers a link between numbers and reality, and thus believes he can predict the future.
High school student David Lightman has a talent for hacking. But while trying to hack into a computer system to play unreleased video games, he unwittingly taps into the Department of Defense's war computer and initiates a confrontation of global proportions. Together with his friend and a wizardly computer genius, David must race against time to outwit his opponent and prevent a nuclear Armageddon.
The movie's plot is based on the true story of a group of young computer hackers from Hannover, Germany. In the late 1980s the orphaned Karl Koch invests his heritage in a flat and a home computer. At first he dials up to bulletin boards to discuss conspiracy theories inspired by his favorite novel, R.A. Wilson's "Illuminatus", but soon he and his friend David start breaking into government and military computers. Pepe, one of Karl's rather criminal acquaintances senses that there is money in computer cracking - he travels to east Berlin and tries to contact the KGB.
A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.
Two guys against globalization want to plant a virus in the network of a finance corporation. On the day of the attack Alex has an accident and cannot remember anything. Visions and reality are thrown together in a confusing maze. Alex tries to escape from this muddle but what he discovers turns out to be rather frightening…
Pati, a young film producer, is fighting to carve out a professional career in the film industry. It is May 2019 when her laptop is stolen during a business trip in Madrid. Two months after, an anonymous Hacker accesses all the stored data in the stolen device and finds three very private photos of Pati. He threatens that if he doesn’t receive $2,400 he will mass-mail the pictures to all her work contacts in order to ruin her professional reputation. The shame, anger and distress caused by the ineffectiveness of the legal forces lead Pati to set out on her own investigation to stop the Hacker and regain control and power over her privacy.
In the small town of Eden, Tennessee, a neglected and naive teenage girl named Clara Banks has made a habit of deceiving people online for gifts, a gambit known as "catfishing." She thinks it's all fun and games until she hooks the attention of the wrong person. A short time later, events set into motion spiral out of control as someone begins stalking Clara and her friends. As the consequences of her actions return to haunt her, twisted messages start showing up at Clara's home, causing her to fear for her life. Will she ever feel safe again now that the evil has come knocking?
A conflict of interest between two high-kicking assassin sisters is complicated as they're pursued by the criminals who hired them and an equally high-kicking female cop.
The story takes place in the year 2034, two years after the events in Ghost in the Shell: S.A.C. 2nd GIG. Female cyborg Major Motoko Kusanagi has left Public Security Section 9, an elite counter-terrorist and anti-crime unit specializing in cyber-warfare, which has expanded to a team of 20 field operatives with Togusa acting as the field lead.
After taking a bullet to the head, Salander is under close supervision in a hospital and is set to face trial for attempted murder on her eventual release. With the help of journalist Mikael Blomkvist and his researchers at Millennium magazine, Salander must prove her innocence. In doing this she plays against powerful enemies and her own past.
After being rescued from the ruins of Virtual Space Industries, Jobe is rebuilt and reconnected to virtual reality by corporate mogul Jonathan Walker. Years later, teenage hacker Peter Parkette helps Jobe locate Benjamin Trace, the original creator of virtual reality, only to uncover Jobe’s plan to launch a new world order using Walker’s tech. Now, Peter, Trace, Cori, and a band of runaways must stop Jobe and Walker before they enslave humanity through cyberspace.
Benjamin, a young German computer whiz, is invited to join a subversive hacker group that wants to be noticed on the world's stage.
Mikael Blomkvist, publisher of Millennium magazine, has made his living exposing the crooked and corrupt practices of establishment Swedish figures. So when a young journalist approaches him with a meticulously researched thesis about sex trafficking in Sweden and those in high office who abuse underage girls, Blomkvist immediately throws himself into the investigation.
When the dead discover a means to contact the living through electronic devices, cellphones and computers become open gateways to monstrosities and destruction.
Rogue agent Gabriel Shear is determined to get his mitts on $9 billion stashed in a secret Drug Enforcement Administration account. He wants the cash to fight terrorism, but lacks the computer skills necessary to hack into the government mainframe. Enter Stanley Jobson, a n'er-do-well encryption expert who can log into anything.
State-of-the-art security system creator Jack Stanfield has cemented his reputation as a man who's thought of everything. But when a criminal finds a way into his personal life, everything Jack holds dear is suddenly at stake.
The life of a young computer systems analyst is thrown into turmoil after arriving in Istanbul to start a new job. She soon finds her passport missing, her credit cards useless, her bank account empty and her identity stolen. As the story progresses we find people and events may not be what they seem.
After the brutal death of a friend, a group of friends find themselves in possession of a video-game called "Stay Alive," a blood-curdling true story of a 17th century noblewoman known as the Blood Countess. After playing the game when they know they shouldn't, however, the friends realize that once they die in the game — they die for real!
Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.